Sidebar
CHAPTER IV - DETERMINATION OF VALUE OF SUPPLY
Rule 27 - Value of supply of g...
Rule 28 - Value of supply of goods...
Rule 29 - Value of supply of goods...
Rule 30 - Value of supply of goods...
Rule 31 - Residual method for dete...
Rule 31A - Value of supply in case...
Rule 32 - Determination of value i...
Rule 32A - Value of supply in case...
Rule 33 - Value of supply of servi...
Rule 34 - Rate of exchange of curr...
Rule 35 - Value of supply inclusiv...
Rule 31B - Value of supply in case...
Rule 31C - Value of supply of acti...Rule 31B - Value of supply in case of online gaming including online money gaming
https://gstgyaan.com/rule-31b-value-of-supply-in-case-of-online-gaming-including-online-money-gaming
31B. Value of supply in case of online gaming including online money gaming.[1]
Notwithstanding anything contained in this chapter, the value of supply of online gaming, including supply of actionable claims involved in online money gaming, shall be the total amount paid or payable to or deposited with the supplier by way of money or money’s worth, including virtual digital assets, by or on behalf of the player: Provided that any amount returned or refunded by the supplier to the player for any reasons whatsoever, including player not using the amount paid or deposited with the supplier for participating in any event, shall not be deductible from the value of supply of online money gaming. |
GST Gyaan | https://gstgyaan.in | CA Rajesh Ritolia - 9350171263